Originally I was going to publish my notes with some annotations, but as I started going through fleshing them out a bit, I discovered a well of information that I wanted to get across.
So. Here are my notes, typed out like I used them during the panel. I’ll have more details on what I’ll be doing with the rest of the information soon.
- Tumblr/Wordpress/Blog
- Write up a brief summary of each session online
- Show NPC spotlights
- Post maps of previous adventures
- Share “news” from around the in-game world.
- Players don’t keep up, then their characters don’t know about it
- Twitter
- Have the players write in their character’s voices
- Great way to learn about the character motivations
- Great way to see what they enjoyed about the session, or what they disliked
- Great way to spread the word about your games
- Jeph Jacques does it for Questionable Content
- Share world rumors and possible plot points for the future
- Intangible Benefits – Weaving it into the story
- Players that engage might be able to get tangible rewards in game
- Knowing the answer to a puzzle from a tweet
- Getting the “scoop” on how to find extra treasure in a dungeon
- Players that engage might be able to get tangible rewards in game
- Have the players write in their character’s voices
- Private Conversations
- You can have private conversations In Character, out of session, with the players through Direct Messages
- Encourages players to think about the game throughout the week
- Allows for Roleplaying outside the session without dice involved
- You can have private conversations In Character, out of session, with the players through Direct Messages
- Wiki
- World Building Tool
- Collaborate with your players about the history of your world
- Share NPC details
- Keep track of story points
- Scour for Plot Ideas
- Update world maps for Players
- Share dungeon maps
- Character Building Tool
- Players can keep their character pages updated
- Share loot details
- Share personal accomplishments that they like
- World Building Tool
- PodCasts
- Creating an in-world story and relaying it via audio can be very beneficial for your group
- You can detail bard stories, or invite players to make up their own and share them with the world
- Players can feel their world grow around them as you build it together in an audio anthology that can be put online
- You can also help teach people about the game system and mechanics during these sessions
- Describe how THAC-0 works
- Describe Skill Checks
- Describe Perception Rolls
- Storytelling Techniques
- Calendar
- Using Google Calendar (or another service) to invite people to sessions
- Can be used to determine snack-purchases and the like
- Reminders to ensure that players attend sessions
- Allows for easier scheduling by players
- Roll20
- Keeping track of online games
- Sharing maps with players
- Including players that are separated by Distance